by mbncp ( Link to thread )
// CC-Switch (Mozaic v1.03) // Allows the use of a Controller to act like a switch // Usefull with controllers that return to their initial position once you release them // The state is stored for each midi channel // Off course you can also use the pads @OnLoad // Adjust to your needs TrigCC = 64 // Incoming CC to make it act like a switch OutCC = 64 // CC to send on switch change CCVal = [0,127] // CC value on switch OFF, ON CCValRange = 15 // CC input value tolerance, for a knob use 64 // FillArray TrigState, 0,16 // keep state of all channels FillArray TrigReset, 1,16 SetShortName {Switch} LabelPads {CC }, OutCC, { State for Chn 1-16} ShowLayout 2 for n = 0 to 15 LabelPad n, n+1 endfor Call @UpdateGUI @End @OnMidiInput If MIDICommand = 0xB0 And MIDIByte2 = TrigCC If MidiByte3 > (127 - CCValRange) And TrigReset[MIDIChannel] TrigState[MIDIChannel] = not TrigState[MIDIChannel] SendMIDICC MIDIChannel, OutCC, CCVal[TrigState[MIDIChannel]] TrigReset[MIDIChannel] = 0 Call @UpdateGUI ElseIf MidiByte3 < CCValRange TrigReset[MIDIChannel] = 1 EndIf Else SendMIDIThru EndIf @End @OnPadUp TrigState[LastPad] = not TrigState[LastPad] SendMIDICC LastPad, OutCC, CCVal[TrigState[LastPad]] TrigReset[LastPad] = 1 Call @UpdateGUI @End @UpdateGUI for n = 0 to 15 LatchPad n, TrigState[n] endfor @End
Per pad
all defined directly in the script code
// CC-Switch (Mozaic v1.03) mod by -ki // main functionality by mbncp @ audiobus forum // Allows the use of a Controller to act like a switch // Usefull with controllers that return to their initial position once you release them // The state is stored for each midi channel // Off course you can also use the pads @OnLoad // Adjust to your needs TrigCC = 64 // Incoming CC to make it act like a switch CCValRange = 15 // CC input value tolerance, for a knob use 64 // A list of off/on CC values send, two numbers per pad CCVal[ 0] = [0,127, 0,127, 0,127, 0,127] // CC Values for pads 0.. 3 CCVal[ 8] = [0,127, 0,127, 0,127, 0,127] // pads 4.. 7 CCVal[16] = [0,127, 0,127, 0,127, 0,127] // pad 8..11 CCVal[24] = [0,127, 0,127, 0,127, 0,127] // pad 12..15 OutCC[0] = [10,11,12,13,14,15,16,17] // CCs for upper row OutCC[8] = [40,41,42,43,44,45,46,47] // CCs for lower row OutCH[0] = [0,0,0,0,0,0,0,0] // Output channel (0..15) for upper row OutCH[8] = [0,0,0,0,0,0,0,0] // Output channel (0..15) for lower row // FillArray TrigState, 0,16 // keep state of all channels FillArray TrigReset, 1,16 SetShortName {Switch} LabelPads {CC Switch} LabelKnobs { } for k = 0 to 3 LabelKnob k,{ } SetKnobValue k,0 endfor ShowLayout 2 for n = 0 to 15 LabelPad n, {CC },OutCC[n], { ----------- },{ch},OutCH[n]+1 endfor Call @UpdateGUI @End @OnMidiInput If MIDICommand = 0xB0 And MIDIByte2 = TrigCC If MidiByte3 > (127 - CCValRange) And TrigReset[MIDIChannel] TrigState[MIDIChannel] = not TrigState[MIDIChannel] idx = MIDIChannel * 2 + TrigState[MIDIChannel] SendMIDICC OutCH[MIDIChannel], OutCC[MIDIChannel], CCVal[idx] TrigReset[MIDIChannel] = 0 Call @UpdateGUI ElseIf MidiByte3 < CCValRange TrigReset[MIDIChannel] = 1 EndIf Else SendMIDIThru EndIf @End @OnPadUp TrigState[LastPad] = not TrigState[LastPad] idx = LastPad * 2 + TrigState[LastPad] SendMIDICC OutCH[LastPad], OutCC[LastPad], CCVal[idx] TrigReset[LastPad] = 1 Call @UpdateGUI @End @UpdateGUI for n = 0 to 15 LatchPad n, TrigState[n] endfor @End